| OUR RATING:
6
GOOD
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TANGIBLES:
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Why you should buy it: Not Available
Why you should rent it: Not Available |
UNIQUE RATING:
SUGGESTION:
N/A |
Written by: Kevin VanOrd | Tags: Rise & Fall: Civilizations at War, PC, Midway, Stainless Steel Studios
Some great ideas are better left on paper than putting into practice, and Rise and Fall: Civilizations at War may be one of the more prominent examples of a fantastic notion brought to mediocre life. It’s not the first game to combine elements of strategy and action titles together, but it’s the first to attempt it in such a thorough and ambitious fashion. Rise & Fall is an RTS in which you can jump into your hero’s shoes and play it like an action game. It sounds fun and intriguing; in practice, it’s an utter mess.
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Rise and Fall is at its best when it works like a standard real-time strategy game. It isn’t replete with new ideas, but like Stainless Studios’ Empire Earth, these portions are slow and methodical. Your slaves gather wood and gold for resources, while you also accumulate another resource: glory. You earn glory by succeeding in combat, and spend it on hero advisors and levels, which take the place of the more familiar system of advancing to new eras. Most battles involve building up resources, and then amassing a larger army than your opponent and throwing it into combat.
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There are some small problems within the strategy-oriented gameplay. Pathfinding is one of them, and it’s not uncommon to have units get stuck in the geometry and remain there for the duration of the mission. Another is the interface, which isn’t that complex but still takes up more than enough room on the screen. It’s also unresponsive to clicks sometimes, as if the tired engine is too busy to worry about your mouse. It’s also worth noting that unlike most modern strategy games, your slaves are included whenever you use the mouse to select units, so be careful, or you’ll be sending them into battle instead of off to the gold mine.
| Published by: | Midway |
| Developed by: | Stainless Steel Studios |
| Genre: | Strategy |
| # of Players: | 1-8 |
| ESRB Rating: | Teen |
| Release Date: | US: June 12th, 2006 |









