| OUR RATING:
4.1
FLAWED
|
TANGIBLES:
|
Why you should buy it: Not Available
Why you should rent it: Not Available |
UNIQUE RATING:
SUGGESTION:
N/A |
Eidos Interactive knows exactly what demographic they want to appeal to with their latest action-adventure, 25 to Life. Every rap-blasting, violent game-playing male that loves Grand Theft Auto, or Pacino’s Scarface—you are the main target for this gangsta style shoot ‘em up. When any game is targeted for a narrow audience, it often ends up one way. Here’s a hint: it starts with S and ends with ucky.
The story starts out focused on a gangsta named Freeze, who wants out of “the game” for good. An antagonist calls Freeze and demands that he do “one last job” before he can officially be finished with his gangsterly duties. Of course, the job turns into a complete nightmare, propelling Freeze into a firefight for his life. Later in the game, you will take on the role of a cop who has many problems of his own. Dirty cops, organized crime, and are all involved, but getting lost in the shifting plot is all too easy. It is not that the plot is complex—it’s just that it desperately jumps around in an attempt to keep the characters connected.
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Enemy AI is also pretty inadequate. Enemies will do one of three things. First choice: they will stand still and point their gun where they know you are hiding, until you peek around the corner. Then, they will blast you away like Rambo in a rice patty. Second choice: they will stand in one spot until you sneak up behind them and hit them with a tire iron. Third choice: they spawn eyes in the back of their heads and start shooting at you before you even know what’s going down. Regardless of which choice the AI goes with, you are guaranteed to be cursing at the television.
If you can withstand the obscene AI for more than a few missions, you will find that you are unlocking items as you move along. These items are used to customize your character for the multiplayer arena. Everything from do-rags to new kicks (that would be “shoes” for you non-gangstas) can be unlocked and thrown onto your avatar. All the customizing you do will show up online, so you can flaunt your creativity, or lack thereof.
Once you get your character all dolled up, you are ready to hit the online streets with your guns blazin’. The online portion of the game will look instantly familiar to fans of the Socom series. However, even though the aesthetics of the game are comparable, that is where the similarity ends. While Socom requires tactics and strategy, 25 to Life requires nothing but a weapon and a gung-ho attitude. The simplicity of it all makes the experience very shallow in comparison to other games. However, if there is any fun to be had with this game, it will be found online.
Graphically, the game is just plain old ugly. The levels are bland and offer little to no variety, and the character models are just as boring. Freeze looks like a generic version of C.J. Johnson from San Andreas, and all the cops look like the same three models. The animations are also substandard. Players look stiff, and the wannabe rag doll physics don’t do much to help. Overall, the game seems poorly planned, as well as poorly executed.
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In the end, there is not much to say in 25 to life’s favor. Sure, there are people out there who will have fun playing the game online, but there is little else to do here. The boring graphics, the (mostly) garbage sound, and the obscenely boring story will leave you in a non-marijuana induced daze.
| Published by: | Eidos Interactive |
| Developed by: | Avalanche Software |
| Genre: | Action |
| # of Players: | 1-16 |
| ESRB Rating: | Mature |
| Release Date: | US: January 18th, 2006 |









